XBOX LIVE PLATFORM TEAM
MICROSOFT
SDET 2
JUNE 2008 - PRESENT

FALL UPDATE 2008 (NXE)
RESPONSIBILITIES
STRESS TEST AUTOMATION WEBSITE
EDUCATION

- Helped finish a stress testing automation system to launch stress tests from a webpage with lots of customization, allow monitoring of the automation, and gather results at the end.
- Was the primary Xbox Live contact to get it up and running, including educating the team, in time for NXE launch


SPRING UPDATE 2009
RESPONSIBILITIES
PRESENCE SERVICE
STRESS TESTING

- Rewrote part of the Presence system (online status, friends, privacy), creating a generic notification system to push notifications to all xbox consoles connected to Xbox Live.
- Wrote both a functional and stress tests for the new service.
- One of 3 stress leaders for Xbox Live, was responsible for a large portion of the services, we created overall strategies for our teams about how to get better results, new features, tools, reporting, etc.


FALL UPDATE 2010 (KINECT)
RESPONSIBILITIES
GAME DEVELOPER SUPPORT
MESSAGING SERVICE
CACHES
OOBE

- Created and tested multiple back end services on the new developer website relating to configuring and updating titles. (Title configs, Matchmaking, Leaderboards, etc)
- Wrote a new messaging stress suite for the newly rewritten Messaging service.
- Stress testing for multiple caching systems.
- Worked briefly on the OOBE (Out Of Box Experience) for Kinect. (The intial setup for the Xbox/Kinect/Live)